iOS 11 Said to Get New Volume Indicator, Drag and Drop for iPhone

HIGHLIGHTS

  • The new volume indicator sits on the top right edge of the screen
  • It doesn’t take up the centre of the screen like it does now
  • The drag and drop feature works within apps only
 iOS 11 Said to Get New Volume Indicator, Drag and Drop for iPhone

iOS 11 has brought along a host of new features, some targeted to solely elevate iPad experience, and some focused on improving both – the iPhone and iPad. This includes a new feature called Offload Unused Apps that deletes dormant apps from the phone without losing data on it, Maps improvements like lane guidance, Do Not Disturb While Driving feature, and even speed limit indications. Now, developer preview testers are highlighting new features that they have stumbled upon while using unstable iOS 11. Two big changes noted were the change in the volume indicator which no longer takes the centre space on your iPhone screen, and a drag and drop feature that works within iPhone apps.

Twitter user Devon T has revealed that iOS 11 has a new volume indicator that no longer obstructs the centre of the screen, as it does now. Instead, it sits in the top right corner in a non-invasive sleek manner. This has been a much needed feature by many, as the volume indicator often jarred the experience of a user, especially while watching videos.

ios11 main iOS 11

Furthermore, another user named Dave Schukin revealed that the drag and drop feature for iPhone is coming with iOS 11. He’s also shared a small video on how it works on the iPhone, and it seems that the feature works within apps only, and there’s no ‘spring loading’ as seen on macOS. In any case, this will particularly be useful to organise things in the new Files folder as well.

However, it is worth mentioning that there are tonnes of features tested in beta that don’t always make it to the stable version. Although these are both exciting features to look forward to, we recommend you to not hold your breath.

NASA Postpones Sounding Rocket Launch Until June 11

HIGHLIGHTS

  • Rocket’s scheduled launch for Sunday from NASA’s Wallops Flight Facility
  • The rocket will eject 10 canisters about the size of a soft drink
  • The June 4 attempt was the fourth for this mission

NASA has postponed until June 11 the launch of a sounding rocket which will release blue-green and red artificial clouds.

The rocket’s scheduled launch for Sunday from NASA’s Wallops Flight Facility was scrubbed due to clouds impacting the ability to test the new ampoule ejection system designed to support studies of the ionosphere and aurora.

“While the launch window runs through June 6, forecast weather is not conducive for supporting the test mission through the remainder of the window. The launch is now scheduled for not earlier than June 11, pending range availability,” NASA said in a statement.

NASA Postpones Sounding Rocket Launch Until June 11

The rocket will eject 10 canisters about the size of a soft drink can between 10 to 20km from the rocket’s main payload, and these containers will release the vapour between 4 and 5.5 minutes after launch.

 

These clouds or vapour tracers allow scientists on the ground to visually track particle motions in space.

The development of the multi-canister or ampule ejection system will allow scientists to gather information over a much larger area than previously allowed when deploying the vapour just from the main payload.

Ground cameras will be stationed at Wallops and in Duck, North Carolina, to view the vapour tracers. Clear skies are required at one of the two ground stations for this test.

The June 4 attempt was the fourth for this mission. The first two attempts were scrubbed due to winds and clouds. The third attempt was scrubbed due to boats in the launch hazard area.

iOS 11 Camera App's QR Code Support to Enable New Integrations

HIGHLIGHTS

  • Users won’t need to use third-party apps for scanning QR codes
  • QR codes enable users to perform several actions with simple scanning
  • iOS 11 will be made widely available in fall

Apple has added native support for scanning QR codes to camera app in iOS 11, which means that users will not require a third-party application just to scan the Quick Response codes for day-to-day use. With the addition of this feature, new possibilities and uses cases will open up for users in terms of what they can do by simply scanning a QR code with their camera app.

iOS 11 Camera App's QR Code Support to Enable New Integrations

9To5Mac has a compilation of the new features that iOS 11 camera app’s QR code support will enable. This includes adding contacts, adding events to calendars, as well as placing phone calls. With the native support for QR Code scanning in the iOS camera app, users will be able to perform these actions without having to switch to a third-party app, and leverage integration with the corresponding app like Contacts, Calendar, and Phone. Additionally, QR codes can be used to send emails with predefined email addresses and messages, search addresses, going to certain website addresses, and connecting to Wi-Fi networks.

Now hold on to that last bit, while configuring wireless networks using QR codes is definitely easier than manually adding the password, Apple has already introduced a new feature with iOS 11 that eliminates even the need of scanning QR code. With the newly added feature for easy Wi-Fi sharing, users can simply allow other users to join the network by giving permission with a single tap through another connected device.

 

Notably, QR Codes can also be created with callback-URLs, which allow users or third party applications to jump directly into certain specific areas within the app, the report points out. This means that users will be able to reach a particular part within the app by just scanning a particular QR code. This can enable new opportunities for app developers and offer convenience for users as well.

Users who are already on the developer preview for iOS 11 can start scanning right away while those who are still on earlier versions of the platform can currently use third-party applications till iOS 11 is eventually rolled out widely in Fall this year

 

iOS 11 Drag and Drop Support on iPhone Discovered by Developer, but It's Disabled by Apple

HIGHLIGHTS

  • Drag and Drop feature is currently exclusive to iPad
  • The feature was announced at WWDC 2017
  • A hidden setting can be used to enable the feature on the iPhone

Among the several key changes introduced with iOS 11, drag-and-drop feature quickly became a topic of discussion in the tech world. However, the new feature turned out to be an exclusive for iPad. Interestingly, a developer has now found out that the Cupertino-based company has added the support for the feature in iOS 11 for iPhone as well but kept it disabled for users as of now.

For those who are unaware, the drag-and-drop feature in iOS 11 allows users to drag items such as pictures and links from one app to the other, just like PC users have been able to do since ages. As this feature can put up a strong case in favour of iPad as a PC replacement, the larger mobile device has been the focus for this feature.iOS 11 Drag and Drop Support on iPhone Discovered by Developer, but It's Disabled by Apple

However, developer Steven Troughton-Smith has now found out that drag-and-drop feature has been keep hidden in the iOS 11 beta for iPhone and is currently vaulted by system settings inside the platform that are inaccessible to end users. Troughton-Smith was able to make the function work in an iOS emulator and it seems to work exactly as it does on an iPad.

 

Notably, a Twitter user named Dave Schukin also suggested recently that drag-and-drop feature is supported by iOS 11 on iPhones, though at the time he suggested the feature only works within the same app.

Steven Troughton-Smith went a step ahead further and has suggested that if the company chooses to do away with a physical Home button on the next iPhone, it can consider the soft Home button as a potential ‘drop target’ for the feature as well.

While it is understood that Apple decided to stick to iPad for the feature as it seems rather convenient to perform other complicated tasks such as multi-tasking on the larger display, it would be interesting to see if the Cupertino-based company brings this feature to the iPhone as well.